I will say that generally the comments I've heard from others is that if anything they feel that at least on normal difficulty, the game is pretty easy, with only a handful of boss fights really making you panic and have to check your strategy, but nothing that is suddenly a character killer when you were doing well before. GregH, I haven't finished Torchlight II so I don't know how that will end. The world is interesting and varied, and I enjoy exploring it. Fight, ability, and spell animations are awesome and always fun to watch. I really like the art style-it has a nice colorful, painted look that is really unique and it is a welcome change from games where you seem to do nothing but slog through fields of brown. You can focus on killing things and taking their stuff and enjoy the scenery while doing so, and that's all I want out of a game like this.
Items auto highlight, not consistent pressing of alt necessary. Game saves anywhere you are so when I remember I need to eat and pee and sleep I don't have to worry about getting to a waypoint or finish the level or something. As in the first Torchlight, your pet can take excess loot to town for you to sell it so you don't have to pop back to town every three seconds. I like that the game has gotten rid or scaled down a lot of the more annoying aspects of the genre - a lot of items auto identify, so you only need scrolls of identify for high level or unique items. I'm playing an Engineer, and it is unbelievable amounts of fun thwacking things with a giant wrench or hammer. If it remains entertaining, I think it might become my favorite action-RPG, at least of the "Diablo-like/High tech graphical Rogue-like" variety. So far I am having so much fun with this game.
Also: offline single player-as if that should ever be otherwise. It's worth noting that the game was continually patched up to release time and I haven't had a single issue (apart from interface adjustments). After TorchED is released, expect a lot more. More pets: wolf, cat, & ferret return along with a panther, papillon rolls eyes until it hurts, hawk, bulldog, and some kind of dinosaur/amphibian/thing.Ĭharacter customization allows changes to gender, hair color, hair style, and face/skin tone presets. Identifying items can be done without scrolls now, but the scrolls have gotten costly. The only thing missing is the pause screen that rotates around your character until you return. F%*$ing brutal, those guys at Runic.making me care about characters.Īnyways, solid gameplay all around and it looks like not a single animation or mesh was reused from Torchlight I. And when I say "kill", I meant it when you delete a character a final dying animation plays out on both avatar and pet. I realized where that was going, killed the extra characters created and went back to the berserker. I opted to try the berserker first, but then started creating more and more characters.